In the introductory episode of Secondary Storyline—the new short-form tips and tricks video series—we look at subframe audio editing in Final Cut Pro X as a way to mitigate potential pops or clicks in audio and make frame-specific syncing a real possibility.
In this episode we'll be covering white balance, Final Cut Pro X's built-in Match Color feature, and how to utilize a color checker if your DP or Cinematographer shot one while on set. You can follow along with this tutorial by grabbing the ProRes files here http://d.pr/f/INxdeZ and the Color Finale Demo here http://d.pr/w1J0Hu
In this episode we'll be working closely with shape masks, color masks, and a combination of the two. We'll learn how to color correct just smaller parts of an image based on a shape or just a single color range. Techniques you learn here can also be used to recreate the Pleasantville effect or, in a more contemporary example, season 2 of Breaking Bad's flash forwards, where the iconic pink teddy bear is floating in the pool.
In this episode we’ll be working on something rather cool: recreating a Dolly Zoom effect in both Final Cut Pro X and Motion, complete with examples!
A rundown of Motion 5's Speeds can be found here: http://help.apple.com/motion/mac/5.3/#/motn13747f67
In this episode we’ll cover the process of roundtripping from Final Cut Pro X over into DaVinci Resolve for color corrections and then back into FCP X for any finishing touches we might want to make.
In this episode we’ll be talking about two key, often-requested topics that are the foundation of nearly every project: media management and switching between proxy and optimized media to quickly complete your edits.
In this episode we look at EditReady as a viable alternative to generating proxy and optimized media in FCP X while exploring some of its other benefits, namely LUT previews, adding metadata, and more!
In this episode, we cover the interface of the newly-released Final Cut Pro X.3. There’s a bit of a facelift and some buttons have moved around, but it’s still the same editor we know and love. Happy to be back after quite a hiatus!
In this episode, Andrew covers the interface of Motion 5. Not all of it in its entirety, but just enough to make you a dangerous motion graphics creation weapon.
In this episode Andrew addresses user feedback, fulfills the number one request of listeners, and tells you all about retiming in Final Cut Pro X.